| AutoIt | object-oriented programming, imperative programming, functional programming, procedural programming, reflective programming | — |
| BeanShell | object-oriented programming | — |
| Bistro | object-oriented programming | — |
| Design By Numbers | object-oriented programming | John Maeda |
| Fasm | — | — |
| Gambas | — | Benoît Minisini |
| Game Maker Language | imperative programming | Mark Overmars |
| Harbour | imperative programming, multi-paradigm programming, declarative programming, object-oriented programming, procedural programming, functional programming, reflective programming | — |
| Nato.0+55+3d | — | — |
| NetLogo | procedural programming, agent-oriented programming | — |
| Pawn | — | — |
| Pliant | procedural programming, imperative programming | — |
| S2 | object-oriented programming | Martin Atkins, Brad Fitzpatrick |
| TLA+ | action language | — |
| TOM | object-oriented programming | — |
| Unified Parallel C | parallel computing | — |
| Unlambda | esoteric programming, functional programming | David Madore |
| XML User Interface Language | — | Mozilla Foundation |
| XPath | — | World Wide Web Consortium |
| XSLT | declarative programming | World Wide Web Consortium |